Updated for 1.0 · Deep North
Valheim Wiki
Boss order, Deep North walkthroughs, tier lists, and console commands — every guide calibrated to Valheim 1.0, with a source on every number.
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Valheim 1.0 Achievements Guide: How Many There Are & What Locks Them
How Valheim 1.0's 53 achievements work, which console commands and world modifiers permanently flag your world as cheated, and how to check your status in game.
Last updated Oct 7
Ashlands Biome Guide: Charred Sieges and Fader in Valheim
The Ashlands biome in Valheim 1.0 — Charred armies, lava seas, flametal fortresses, Asksvin mounts, and Fader's colosseum.
Last updated Oct 2
Black Forest Biome Guide: Copper, Crypts, and Trolls
The Black Forest biome in Valheim 1.0 — copper and tin nodes, Burial Chambers, trolls and skeletons, The Elder's altar, and Haldor the trader.
Last updated Oct 2
Deep North Biome Guide: Valheim 1.0's Final Frontier
The Deep North biome in Valheim 1.0 — new creatures, Moose taming, Winding Tunnels and Mörkhalla, the Forge of Potential, and Kall Fimbulbringer.
Last updated Oct 2
Meadows Biome Guide: Valheim's Starting Region
The Meadows biome in Valheim 1.0 — creatures, resources, Eikthyr's altar, base spots, and what to build before you push into the Black Forest.
Last updated Oct 2
Mistlands Biome Guide: Eitr, Seekers, and The Queen in Valheim
The Mistlands biome in Valheim 1.0 — Eitr magic, Seekers and Gjalls, Infested Mines and Citadels, black marble, wisps, and The Queen's arena.
Last updated Oct 2
Quick start
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1.0 patch tracker
Patch 1.0.17
Bugfix-only hotfix — world-save chunk corruption, an invalid PS5 shield style, and credits hidden by 1.0.16. Rolling out to platforms over a few days; crossplay stays up.
Patch 1.0.16
Fixes for terrain modification and for some achievements — the last patch that touched achievements directly.
Valheim 1.0 — Deep North
Five years of Early Access end: the final biome and last boss Kall Fimbulbringer ship, and the price moves to $29.99.
Achievements go live — 53 of them
Cheat commands now permanently flag your world. See what locks them before you open the console.
Explore
The world, the ladder, the loot
The road to Kall Fimbulbringer
Eight bosses, eight biomes — the full 1.0 ladder
- Meadows
Eikthyr
Summon with 2 Deer Trophies — his antlers craft your first pickaxe
- Black Forest
The Elder
3 Ancient Seeds; weak to fire ×2
- Swamp
Bonemass
10 Withered Bones from crypt scrap piles
- Mountain
Moder
3 Dragon Eggs hauled over the ice
- Plains
Yagluth
5 Fuling Totems from village bonfires
- Mistlands
The Queen
Sealbreaker or 3 Seeker Soldier Trophies
- Ashlands
Fader
3 Bells — the fire-tier wall
- Deep North
Kall Fimbulbringer
3 Malicious Blood open the Aesir Passage — the ending
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Fresh in 1.0
Deep North gear, commands, and the new food meta
Deep North guide
New biome, dungeons, the Forge of Potential, rideable Moose
Weapon tier list
Nord → Frostfire → Thunderblood, Bloodgold and all
Console commands
What locks achievements — and what stays safe
Food tier list
Kale, oats, Poteitr, and the Northern Morning Fare feast
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Nine biomes, one road
Every biome in progression order — what lives there and what it unlocks
- Meadows → Black Forest
Shelter, flint, then copper and bronze
- Swamp → Mountain
Iron from the crypts, silver from the peaks
- Plains → Mistlands
Black metal farms, then the age of Eitr
- Ashlands → Deep North
Flametal sieges, then Bloodgold and the ending
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Weapon tier ladder
The S-tier craft at every stage, cross-checked against the tier list
Iron mace (Swamp) · Frostner (Mountain) · Eitr staffs (Mistlands) · Nord lines (Deep North)
Bows, knives, shield builds — one-role specialists
Tier-skipped craftables and post-bronze flint
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